AI Insights · Timothy · January 2022
Top 5 Co-op Games Performance in Madagascar Q4 2021
In Q4 2021, the top 5 co-op games in Madagascar showed varied performance in terms of weekly downloads, revenue, and active users. Data provided by Sensor Tower.
In Q4 2021, the top 5 co-op games in Madagascar showcased diverse trends in downloads, revenue, and active users, reflecting the fluctuating engagement and monetization strategies within the gaming community. The data, sourced from Sensor Tower, provides insightful metrics for PUBG MOBILE, Genshin Impact: Natlan Launch, Clash of Clans, Saint Seiya Awakening, and RAID: Shadow Legends.
PUBG MOBILE experienced varied weekly revenue, beginning at approximately $1.1K in late September, dipping to around $500 in early December, and peaking at nearly $1.8K in the week of December 20. Weekly downloads showed a steady increase towards the end of the quarter, starting from 968 in late September and reaching 1.2K by the last week of December. The weekly active users consistently increased, starting at 37.8K in late September and peaking at 43.7K by the end of December.
Genshin Impact: Natlan Launch saw fluctuating revenue, starting at around $900 in late September, with a notable spike to $1.5K in early November, and closing the year around $720. Downloads showed a gradual increase, starting from 91 in late September to 123 in the final week of December. Active users displayed a consistent upward trend, starting at 1.1K in late September and reaching 1.3K by the end of December.
Clash of Clans had a varied revenue trend, starting at approximately $550 in late September, with a significant peak at $1.3K in mid-December, and ending the year around $570. Downloads fluctuated, beginning at 818 in late September and ending at 488 in the last week of December. The active users showed a general upward trend, starting at 8.8K in late September and peaking at 9K in mid-December, before closing the year at 8.8K.
Saint Seiya Awakening had a stable revenue trend, averaging around $600 throughout the quarter, with a peak at $701 in mid-October. There were no significant downloads recorded during the period. Active users saw a slight decline from 216 in late September to 172 by the end of December.
RAID: Shadow Legends exhibited a steady revenue trend, starting at $470 in late September and closing the year at $527. Downloads were relatively stable, starting at 57 in late September and reaching 78 by the last week of December. Active users remained consistent, starting at 98 in late September and ending at 107 in the final week of December.
For more detailed insights on the performance of these co-op games, visit Sensor Tower.